Mortal Shell 2 Map & All 49 Beacon Locations
Mortal Shell 2 contains 49 beacons across 11 regions. Three are pre-cleansed when you find them (Marrow Keep, Widow's Overlook, Outskirts of Mammon), leaving 46 to cleanse for the So Fresh, So Clean trophy. Beacons are the game's fast travel network — they restore Health and Resolve, and each cleanse pays Ova, the collectible that opens the endgame. Below: the mechanics, then the complete region-by-region list.
Beacon mechanics in 60 seconds
- Cleanse to claim: interacting with a corrupted beacon opens its dungeon — clear it to complete the cleanse and add the beacon to your network.
- Ova payout: every cleansed beacon pays Ova; the beacons guarding the six major bosses pay the most at 26 each. 168 Ova opens the Unfound Path, home of the Monolith.
- Restore point: beacons refill Health and Resolve on use — which is exactly what makes the beacon-adjacent farms in the gloom guide so efficient.
- Trophies: cleansing everything grants So Fresh, So Clean and, because Ova come from beacons, feeds Bring My Ova Back to Me.
All 49 beacons by region
Marrow Keep
Marrow Keep (pre-cleansed)
Fainweald
Stonebled Gate · Mushroom Village Gate · Nochtean Gate · Mushroom Village · Outskirts of Nochte · Blackridge Pass · Widow's Overlook (pre-cleansed) · Gloomshade Grove · Citadel of Penance · One Legged Wolf
Ruins of Mammon
Outskirts of Mammon (pre-cleansed) · Sester's Gate · Gate of Infinity · Castigator's Keep · Abbey Entrance · Abandoned Outpost · Gate of Mammon · The Silent Steps · High Lord's Courtyard
Glutted Mire
Seeping Mire · Sunken Village · Magdalena's Glade
Prisoners' Domain
Hangman's Scaffold · Executioner's Pulpit · Slumwater Drain · Captive's End
Sanguine Caverns
Pulsing Caves · Sanguine Shoreline · Child's Feeding Grounds
Conquered Temple
Ovate's Chamber · Winterglass Lake · Conqueror's Hoard
Faded Citadel
Citadel Annex · Citadel Atrium · Scholar-Prince's Chamber
Withered Shoals
Nameless Pass · Ossinite Falls · Hexapod's Burrow
The Unfound Path
The Hidden Nave · Receiving Hall · Faithful's Shelter · Brother's Court · Obsidian Vault · Bridge of Procession · Empty Cradle · Chamber of the Forsaken
Disciple's Pass
Disciple's Grotto · Village Outskirts
Beacon FAQ
- How many beacons are in Mortal Shell 2?
- 49 in total, spread across 11 regions. Three — Marrow Keep, Widow's Overlook and Outskirts of Mammon — are already cleansed when you find them, so 46 count toward the cleansing trophy.
- What does cleansing a beacon do?
- Cleansing a beacon opens a dungeon attached to it — clear the dungeon to complete the cleanse. Cleansed beacons act as fast travel points, restore your Health and Resolve, and pay out Ova, the collectible that gates the endgame regions. Beacons after the six major bosses hold the most Ova at 26 each.
- How do I unlock fast travel in Mortal Shell 2?
- You need Mether's Breath. Once obtained, approach any beacon and choose the Mether's Breath option to travel between every beacon you have unlocked. Before that, the only fast travel is back to the Marrow Keep hub.
- Are any beacons missable?
- No. Any beacon you skip can be cleansed in free-roam after the final boss, before you choose to enter New Game+.
Next guides
Many beacons double as dungeon entrances guarding gear — the sidearm locations and keys guide name which ones. New to the world? The beginner guide covers what to do before you wander.
Verification sources
- The 49-beacon count and region list follow PowerPyx — Mortal Shell 2 All Beacon Locations (August 2026).
- Beacon mechanics (restoration, Ova, cleanse dungeons) via Game8 and the Fextralife wiki; Mether's Breath and Ruk's Maps via Rock Paper Shotgun and GameSpot.